Posts Tagged ‘Review’


Written By: Mike Raicht / Story By: Mike Raicht, Zach Howard, Austin Harrison
Art By: Zach Howard / Colours By: Nelson Daniel / Letters By: Thompson Knox
Price: $3.99

This one is definitely looking like its going to be an interesting story. I’ve picked up a number of limited series first issues over the last few weeks, but Wild Blue Yonder is one of the few that grabbed me right in that first issue and made me want to see it straight through to the end of the series.

So what are we dealing with in Wild Blue Yonder? Well, think of it like this: start with the classic new guy in town/on the team story, set in a post-apocalyptic world with a heavy focus on airplanes, then throw in a slight Firefly feel and some mother/daughter issues, and lo and behold, you’ve got Wild Blue Yonder. The basic idea here is that the better life in this world is to be in the skies, if you’re land bound, you’re basically a miner or nothing. The pinnacle of this better life is the Dawn, an airship that, so it is whispered, never refuels (think about that for a second and you’ll figure it out pretty quick). In a world where resources such as fuel are limited, this is a very important fact, and the center of the story’s conflict, as a man known as the Judge, the leader of the strongest fleet in the world, is clearly intent on making the Dawn his own. The story itself appears as if it will focus on Cola, the classic young rebel who thinks she knows best, even better then her Captain on the Dawn, who also happens to be her mother, and Tug, the aforementioned new guy who has just been recruited by Cola to be the newest member of the Dawn’s crew and replacement for a recently fallen friend. First up for Tug, he’s got to learn to be a jet pack warrior.

I really hope that something in what I’ve just said appeals to you and that I’ve done the book justice because it really is a fun, exciting book while still being a little bit dark and gritty making it a pretty interesting read for slightly older, more mature readers who don’t want to get to deep into the darkness.

Score: 8.0



Written By: Christy Marx
Pencils By: Romano Molenaar / Breakdowns By: Scott McDaniel / Inks By: Jonathan Glapion / Colours By: Chris Sotomayor / Letters By: Dezi Sienty
Price: $2.99

Allow me to cut to the chase here. For those of you focused on action, his issue packs it in very nearly from end to end. And even more importantly, I’d wager that this is the best issue, at least of Christy Marx’s run on the book, if no of the entire series.

Alright, so being the best issue of a series that int quite two years old yet isn’t necessarily all that high of praise, but in the case of Birds of Prey #21, it actually is a very good issue. This is the third issue of the Birds of Prey/Talon crossover story, and it is the first issue where the stars of both books really come together. That being the case, this is the one that really kicks off the action. As I said, the action is really packed into this one, and it all revolves around a fight between our two Talons, Strix and Calvin Rose. Of course, this is an issue spanning fight sequence, so there really has to be more to it then just punches and kicks, and there absolutely is. You have to remember, these are regular Talons, these are heroes, tortured heroes, dealing with their own issues, and seeing how these things come out in the midst of the fight has a certain beauty to it. And you know what, while this fight and the character development for Strix and Calvin it brings with it are certainly the bulk of the issue, there is more going on, like for instance a bit of insight into Condor’s background and his interest in the Birds of Prey.

This really is a good one folks, a fight scene that balances emotion with excitement, character development and of course, actual story progress. My one complaint would be that this story takes place before current issues of Batgirl, so her state here doesn’t exactly line up with where she is in her own book, and because I’ve been enjoying that title so much lately, that took me out of this one just a little bit. That’s a personal gripe though, chances are it won’t effect your enjoyment of the story.

Score: 8.5

It’s my biggest Marvel Disassembled week to date with not one, not two, but three reviews.


Click the images above for my reviews of Thunderbolts #11, Indestructible Hulk #9 and Morbius: The Living Vampire #6!

But wait! There’s more! Check out my older reviews for these titles at the links below!

Thunderbolts #6                                Indestructible Hulk #5                             Morbius: TLV #3
Thunderbolts #7                                Indestructible Hulk #6                             Morbius: TLV #4
Thunderbolts #8                                Indestructible Hulk #7                             Morbius: TLV #5
Thunderbolts #9                                Indestructible Hulk #8
Thunderbolts #10

But what about the rest of this week’s Marvel releases? I’m glad you asked! Click HERE to find their reviews over at Marvel Disassembled.

Also, on a personal note, I’d just like to express my sadness that, due to lack of sales, Morbius was cancelled this week. We’ve got three more issues in the series to look forward to so hopefully Joe Keatinge and company will be able to bring the book to a fitting conclusion.

Six Gun Gorilla

Written By: Simon Spurrier
Art By: Jeff Stokely / Colours By: Andre May / Letters By: Steve Wands
Price: $3.99

Well, I can’t say for sure exactly what I was expecting when I picked up Six Gun Gorilla #1, perhaps something between Yosemite Sam and Foghorn Leghorn, except, you know, a gorilla. What I can say though, I that the book definitely surprised me with what it ended up being.

The best way that I can describe the title is a sort of steampunk civil war story, with the titular talking, gun-toting gorilla, space travel and a form of military-entertainment complex. Does that description make a hole lot of sense? No, I don’t imagine that it does, but don’t worry, I’m going to get a little more in depth with just exactly what we’re dealing with here. First of all, I need to point out that the titular Six Gun Gorilla is barely in this issue, filling perhaps a grand total of three pages. The main focus of this issue is a character only referred to as Blue-3425. Blue is one of a group of soldiers referred to as Holeheads. They are the literal expendables of this world, men and women with one reason or another to want to die, employed by Bluetech and implanted with retinl cameras to go to war in the colonies and die gloriously while provided point of view footage for the people back on earth. I admit, it’s certainly an interesting idea, one with a great amount of potential, just not really anywhere near what I was expecting.

Is any of that a bad thing? No, it really isn’t. The truth of the matter is that the ideas present here are executed quite well. By no means is this a bad book, it’s just not a book that, knowing what I know now, I would run to pick up. I’ll give the book another go next month, an hopefully find a great deal more gun-toting gorilla. Who knows, this may yet turn into something amazing.

Score: 6.0


Written By: Brian Michael Bendis
Pencils By: Steve McNiven & Sara Pichelli / Inks By: John Dell, Steve McNiven & Sara Pichelli / Colours By: Justin Ponsor / Letters By: Cory Petit
Price: $3.99

Did Peter Quill just kick off a revolution within the Spartax Empire? Maybe. Whatever he just did, he seemed to have a good time doing it and I had a good time reading it.

This is just a fun book, it really is. That’s not something I can usually say when the main conflict of the story is based around the political machinations of space tyrant, but in the case of Guardians of the Galaxy, it’s absolutely true. How is it that this is the case? The answer to that is without question the characters, and more importantly the dynamics that exist between them. By the nature of their personalities Star-Lord and Iron Man (yes, if you didn’t know, Iron Man is on “vacation” with the Guardians these days) always have something smart or witty to say regardless of who they’re interacting with. Drax and Gamora share the warrior’s bond that comes with being two of the deadliest being in the galaxy. The best of them all though, is Rocket Racoon and Groot. Yes, the two characters that, from the outside looking in, should probably be the ones that put off older readers the most by simply so plainey ridiculous, may actually be the most enjoyable. They certainly seem to have the tightest connection of any two team members,  fact that is clearly evident despite, at least in this volume of the book, not being very deeply explored to this point. And for his part, Groot, who I knew next to nothing about when I started the series, has possibly become my favorite of the lot. There’s just something charming and endearing about him and his three word vocabulary. Speaking of which, the entire art team on this book needs to be commended for conveying different emotions for Groot despite him only ever saying “I am Groot.” Now, as regards to wha is actually happening in this particular issue and how all these interpersonal dynamics relate, that’s simple. The Guardians have been captured by Star-Lord’s father, the King of the Spartax Empire, and are being transported to his Capitol. Really, what better team-building, relationship-displaying, bonding situation is there for a group of characters then the need to escape, as a group, from confinement. And the Guardians definitely set about this task with a style all their own.

I cannot express enough how fun it is to see how well Brian Michael Bendis plays this group of characters off of each other. These interactions alone are worth the price of this book. That you get a fun, action-packed space drama on top of that is just icing on the cake.

Score: 8.0


Written By: Gail Simone
Pencils By: Fernando Pasarin / Inks By: Jonathan Glapion / Colours By: Blond / Letters By: Taylor Esposito
Price: $2.99

Batgirl may very well be the most tortured hero in the DC Universe, and oddly enough, that may actually make her the most relatable. Why? Because in a world where the pinnacle is a man with gadgets and plans for every scenario, an alien with nearly limitless power and a woman whose powers literally stems from the magic of the Greek Gods, Batgirl is possibly the most human of human heroes.

Now, you won’t get this from looking at the cover of Batgirl #21, but to my mind, the most important element at play in this issue’s story, is family. Barbara Gordon is a woman with two families, one as herself, and one as Batgirl, and both of those families have been having some major troubles in recent months. The core of the Bat-Family has been all but destroyed since the events of Death of the Family when confrontation with The Joker left the younger members of Team Batman on the outs with their mentor. Those events were quickly followed by the death of the youngest bat, and while Barbara and Damian were never given much together time in The New 52, positioning him as her brother wouldn’t be a stretch. That brings us to Barbara natural family, with her estranged mother and psychotic brother James returning to her life causing all sorts of turmoil. The former, while attempting to repair her relationship with her daughter, found herself tormented by The Joker, and the latter, Barbara, as Batgirl, believes herself to have killed recently, an event that was witnessed by their father, Commissioner Gordon. Yes, that’s a lot of background, but it plays the very important role here of giving us a glimpse not Barbara’s state of mind as she struggles with her identity and how to move forward, going so far at one point of this issue as to choose not to even refer to herself as Batgirl. The role of family goes even deeper here then just background though, as the issue kicks off with a painful, yet undeniably realistic and relatable conversation between Batgirl and Nightwing that in no way is a talk between two superheroes, but rather between two people. Then later, as the confrontation between not-Batgirl and The Ventriliquist comes to a head, and we were given a deeper look into who this villain is and the role her own family has played in things, Barbara’s own problems are given an exquisite contrast.

This issue of a Batgirl is really a beautifully scripted character drama. Yes, it probably plays better to someone like me who has read the entire series and even relatively recently The Killing Joke, a story that still plays heavily on the character of Barbara Gordon even post-reboot, but I believe that there is enough information conveyed in the initial pages that even if this is the first comic book you’ve read, you’ll be able to understand the deeper nature of what’s happening here. And even if you don’t, the confrontation with The Ventriliquist is itself certainly something to witness, though I wouldn’t be surprised if it made son people as uncomfortable as it did Batgirl.

Score: 9.0


Written By: Jimmy Palmiotti and Justin Gray
Pencils By: Eduardo Pansica / Inks By: Julio Ferreira / Colours By: Hi-Fi / Letters By: Dezi Sienty
Price: $2.99

With Batwing #19 came new writers and a new penciler. With Batwing #20 came a new man behind the mask. With Batwing #21, I realize just how good change can be sometimes.

I’m not going to sit here and tear apart what Batwing was before the new direction taken over the last few issues because frankly that’s not important at the moment. The book was never particularly bad, it certainly had its moments, I suppose I just never really connected with it. However, be it the new creative team or the new star, Batwing’s stock has definitely gone up in my eyes recently. While David Zavimbe was an interesting character in his own right, and without question different from the typical superhero protagonist, the new Batwing, Lucas Fox, is, thus far, much more entertaining. To put it in terms of the rest of the Bat-Family, Zavimbe most closely compares to Batman, while Fox is more akin to Nightwing. The difference being that while the Bat-Family is Dick Grayson’s family, Lucas Fox still has his parents and two sisters which allows for a family dynamic rarely depicted in the Bat-books. And maybe that’s what works for me the most, Lucas Fox just feels more relatable. Also coming with the book’s new direction is a new villain. Introduced last issue before taking a more central role this month, Lion-Mane is probably one of the more out there villains in the DC Universe. The best way I can describe him is a cross between a lion (obviously) and a centaur, and while on the surface that sounds a bit ridiculous, somehow it just seems to work. I could certainly see Lion-Mane terrorizing Batwing for years to come.

Overall, there’s not really a better way for me to say this other, issue #21 is probably the most fun, entertaining and compelling Batwing story I’ve read. If you’ve been curious about this book but haven’t picked it up yet, now’s the time. I have a feeling next month things are going to get even crazier.

Score: 8.0